We're a dedicated indie game development studio passionate about bringing immersive, story-driven experiences to tabletop RPG enthusiasts. As a small, independent studio, we take pride in our ability to focus on the details and pour our hearts into every aspect of our games.
With our debut project, Arcanum Immortalis, we aim to create an RPG experience that invites players to dive into a rich, captivating world, explore their creativity, and forge their own paths. Through our unique character class system, skill-based gameplay, and innovative 2d10 mechanics, we aspire to redefine what it means to embark on an epic tabletop adventure.
Thank you for joining us on this journey, and we look forward to sharing more exciting projects and experiences with you in the future.
Meet the Team!
Ian Wanner
Co-Founder & Game Design Lead
With a strong background in tabletop game mechanics, story structure, and a passion for Historical European Martial Arts, Ian is the driving force behind our RPG's combat and magic systems. His expertise ensures that our game mechanics are not only engaging but also deeply rooted in authentic and immersive experiences. As the lead on mechanical design, Ian combines his extensive knowledge with a keen eye for detail to create a truly captivating and challenging game.
Eliza Wyatt
Co-Founder & Creative Director
Eliza's diverse skill set as a software developer, artist, writer, and avid tabletop gamer brings a wealth of experience to our project. A true fantasy enthusiast, she oversees web design, virtual tabletop integration, art and graphic design, writing, and game mechanics related to economy and building systems. Her dedication to crafting an immersive and visually stunning world is evident in every aspect of our game. Eliza's creative vision and technical expertise bring our RPG to life, ensuring a seamless and enjoyable experience for players.